User blog comment:B214/Question and Answers 6/@comment-66.87.122.154-20170901140935

Here some ideas what the last two longinus may be like, courtesy of the great fanfic writer @G1splicer(author of the great fanfics holy inferno dragon, and future takes flight) and little bit from myself(it will be in the parenthesis).

Innovate Clear. Known also as the Miniature Garden of the Green Tree of Innovation, it was actually built, or perhaps it was better to say formed, from a seedling of the tree of the knowledge of good and evil from the Garden of Eden. While not high on the list of granting combat-capable abilities, it did provide wielders the passive ability to accurately predict an opponent's behavior or intent or forewarn of ambushes. It furthered this with the capacity to forewarn said wielders of the best possible outcome and the steps necessary to obtain it. Basically, it divined and showed one the path to victory, but left utilizing or even possessing the necessary skills up to the individual. A combat-only oriented form of clairvoyance, notable wielders were usually known to be high-ranking tacticians or advisors over the course of history. It was classified as a Longinus for the fact that it could possibly reveal untold weaknesses or vulnerabilities a God may or may not have or even be aware of. After all, the Thirteen only had the capacity to kill Gods, none of them actually had been used to do so yet in entirety, even if some contained the souls of beings capable of killing them outright.(and maybe the wielder will hhave some  control over plantlife)

Next on the list was Telos Karma. Using the mark God placed on Cain for the first crime of fratricide and murder as a mere prototype, bearers of the Ultimate Karma could go their whole lives without knowing of its existence or effects. Like Innovate Clear, it's abilities were passive but not to be trifled with. If one were to harm a bearer, then the one to carry out the act would then be afflicted in a manner that magnified the original act by seven, in both intensity and occurrence. If one was mugged and stabbed once with a pocketknife on the way home, then the number of stabs made with a pocketknife would multiply back upon the aggressor by a factor of seven, as well as expanding to the point that the duplicated injuries would seem to be done by a broadsword, with varying effectiveness depending on the species of both parties involved. Unlike Cain's active protection, the bearer could still die, but the effect would still often obliterate or at the least fatally injure the attacker. Given that most in the supernatural realm chose not to injure or kill suspected wielders of that particular Sacred Gear, most its effects were still untested. The best description for this one was an immediate and brutal retaliation, but one that still wouldn't necessarily save the bearer's life.(or just luck manipulation, as in the wielder has good luck while their opponent has bad luck)

What do you guys think?