User blog comment:B214/Volume 23 discussion blog/@comment-31764731-20170726154553/@comment-2601:8C:601:5692:6544:46D:AC44:F287-20170811014217

@Bashkim, Pawn understands what was said, he just doesn't like it. It really does feel like Ishibumi could have handled DxD better. Ultimately, he got tripped up by the problem most ongoing hero tales suffer: the hero has to keep getting got stronger, and that means the enemies must become stronger as well, however that would result in the "mob characters" eventually being more powerful then the original "big bad" of the series in order to maintain the balance. This doesn't really sit well for most, thus we instead rush to defeat the next "big bad". When Ishibumi introduced Rizevim, who was on par with Sirzechs (whose power intimidated the likes of Hades), and further introduced characters on par with Ddraig in his prime and 666, it necessitated a massive power up in order to keep Ise in the fight. However, that power up was too exponential of a growth, making people complain and resulting on the nerf. However, Ishibumi then decided to push a situation that would eventually pit Ise against even more powerful enemies, thus making him have to come up with an excuse that allowed for Ise to more quickly reattain the original DxD whenever he'll need it. All because giving Ise enough time to grow to Rizevim's level more "naturally" would drag the series/arc on way too long (likely becoming boring).